After discussion and debate, the Code have settled on a constitution that allows us to have meaningful PvP interactions, and engaging, emergent piracy encounters. There's only two real pillars to focus on, and they are as follows:
In-Game: We are a PvP oriented group, and we are Villains.
This means that we can and will freely engage any other player we see fit to engage.
There are no restrictions on engage-able targets; if you see anyone in any ship feel free to pull them and duel, gank, pirate, or kidnap them. The one exception is dedicated trading ships. If a mark obeys and drops cargo, they are allowed to move along peacefully.
Try to communicate/roleplay with people while roaming around the galaxy, even if it's just sending someone "I'm going to boil you up!" before opening fire.
Although you should avoid excessive repeated killing or pirating of the same person over and over again, specific policies are up to the pirate's discretion.
Out-of-Game: Don't be an insufferable cunt.
Act like an adult, not a child. Harmless banter and trash talk is fine, but don't do something stupid like threatening to dox/hack someone, or threaten out-of-game violence towards someone.
On a similar note, spamming chat and/or racist remarks will not be tolerated. It makes you look like an ass, looks bad on us, and can get your account banned from open play by FDev.
Try not to intentionally talk over other people while on comms unless relaying important info/intel. Due to latency across the globe there's already enough overlap without throwing in people fighting to be supreme discussion leader of teamspeak.